Getting started

welcome
Add online multiplayer to your Godot game

SpawnWeaver gives you rooms, lobbies, matchmaking, and realtime events with a Godot-native SDK — no backend to build. Create a free account to make your first project and get your keys.

Build your first multiplayer game
  1. Create an account. It's free — you'll get a personal workspace.
  2. Create a project. Name it to get a public key (safe to ship) and a secret key (shown once). Manage keys later from the project page.
  3. Install the Godot SDK. Run the one-line installer in your Godot project (or copy addons/spawnweaver), then enable the plugin — it adds the SpawnWeaver autoload and nodes.
  4. Connect & play. Paste your public key into the SpawnWeaver dock, call await SpawnWeaver.start(), and open a second instance to see two players together.
Full documentation

Quickstart, core concepts, six tutorials, the SDK reference, error codes, and limits — all browsable here.

Open the docs →