SpawnWeaver gives you rooms, lobbies, matchmaking, and realtime events with a Godot-native SDK — no backend to build. Create a free account to make your first project and get your keys.
addons/multiplayer_service), then enable the plugin — it adds a
MultiplayerService autoload.Connect, authenticate a guest player, join a room, and send your first event.
Create a lobby, list players, toggle ready, and let the host start the game.
Queue two players, get matched into a room, and exchange movement in real time.
Each example ships with the Godot SDK in sdk/godot-gdscript/examples/, with its own
README and step-by-step instructions.
Quickstart, core concepts, six tutorials, the SDK reference, error codes, and limits — all browsable here.
Open the docs →